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From Border to Border


An Immersive Short Story in Virtual Reality


Sarah Tahir
Interactive Media Arts Capstone
New York University Shanghai
Spring 2020

This experience is best viewed through a VR headset, but may also be viewed as a 360 video in browser.


Abstract


From Border to Border is an immersive Virtual Reality experience that explores nostalgia, growing up, and being ensnared by the past. The experience takes the form of a journey in three parts: The Sandbox, The City, and The Sea. Throughout this journey, the visitor is both propelled forward by a vision of the sea and called back by an idealistic picture of the sand. In the end, the visitor finds the sea and realizes it was not what they envisioned. They are adrift and helpless, with only one way out.

The process of creating this project can be broken down into three sections: ideation, in which I began looking at works that inspired me and forming the concepts that would guide this piece; design, in which I laid out my initial plans for each location and the broader framework of the experience; and, finally, construction, in which I began building and compiling the final product.

Throughout this project I encountered several setbacks, most of which were due to the Covid-19 Pandemic and uncertainties in my living situation. Eventually, these setbacks became springboards into new avenues of storytelling that pushed this project into its final form.

To read my artist statement in its entirety, please follow this link: Artist Statement.


Acknowledgements


This project would not have been possible without the help of many people. I would first like to thank my Capstone advisor Professor Margaret Minsky. Although this semester was unprecedented, Professor Minsky's door was always open whenever I ran into issues or needed feedback. She allowed me the flexibility to create, but gave me a structure to succeed within.

I would also like to thank Professor Ken Perlin and, Entrepeneur in Residence, Michael Gold of the NYU Future Reality Lab for their support in the construction of my project. They were gracious enough to not only lend me their equipment, but also their time, and I am very grateful for both.

Additionally, I would like to acknowledge the Google TiltBrush community and the community of creators on Google Poly who made their work available for collaboration. Throughout my time as a member of this community, I have been consistently amazed by not only the sheer artistry, but also the amount of support offered. A full list of third party assets I remixed can be found here: List of Assets.

Finally, I must express my very profound gratitude to my friends and family who supported me throughout this process and beyond. Most importantly, I would like to thank my father for providing me with unfailing support and continuous encouragment throughout my years of study. I love you, Baba.

Thank you all for making this idea come to life.

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Sarah Tahir

Programmer, Filmmaker and Digital Artist.
sarahtahir.com